import DialogUtil from "@/DialogUtil";
import PlayerUtil from "@/PlayerUtil";

export default class 难度选择 {



    constructor() {

        DialogUtil.show(0, "选择难度", (index, text) => {

            PlayerUtil.message("选择难度:" + text);
            settings.gameDifficulty = index;

            se.emit("选择难度");




        }, "简单难度", "正常难度", "困难难度")




    }



}